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I.6: The Quiz (pp. 126–168)

The sixth chapter presents twelve riddles about the Wake's characters, culminating in the famous fable of "The Mookse and the Gripes"—a parable of religious and brotherly conflict.

Quick Reference​

DetailInformation
Pages126–168
Vico AgeTheocratic (Age of Gods)
TimeNight
SettingQuiz show/pub
Main CharactersQuiz master, Shaun, various riddle subjects

Synopsis​

The Quiz Format (pp. 126–139)​

Twelve questions are posed, each describing a character in riddling fashion. The questions are comically badly written—some are 13 pages long with one-line answers.

Question 11: The Mookse and the Gripes (pp. 152–159)​

Shaun tells the fable of the Mookse (himself) and the Gripes (Shem)—a reworking of the Aesop fable that becomes a parable about religious schism and brotherly conflict.

The Remaining Questions (pp. 159–168)​

The quiz continues with riddles about the remaining characters.


The Twelve Questions​

The quiz covers the main characters:

QuestionSubjectAnswer
1Finn MacCool(13-page question, 1-line answer)
2HCE
3ALP
4-6Various
7The Twelve"The Morphios!" (god of sleep)
8Issy
9Various"A collideorscape!"
10Shem
11Shem vs. ShaunThe Mookse and the Gripes
12Shaun

The answers are often single words or phrases that sum up the Wake itself.


The Mookse and the Gripes​

This fable is one of the most famous sections of the Wake:

The Setup​

The Mookse (Shaun/Pope Adrian IV) encounters the Gripes (Shem/St. Lawrence O'Toole) by a river.

The Conflict​

They represent:

  • Mookse: Authority, orthodoxy, extroversion, conquest
  • Gripes: Resistance, heresy, introversion, Ireland

The Mookse supports the English conquest of Ireland; the Gripes represents Irish resistance.

The Outcome​

Neither wins. Both are observed by the Nuvoletta (Issy as cloud), who disappears. Time passes; both become irrelevant.

Religious Schism​

The fable also represents:

  • Roman vs. Orthodox Christianity
  • Papacy vs. Irish church
  • Institutional vs. mystical religion

Key Themes​

1. Brotherly Conflict​

Shem vs. Shaun extends through all of history—every pair of opposing brothers.

2. Religious Division​

The Mookse and Gripes embody Christianity's schisms.

3. Knowledge and Identity​

The quiz format questions identity itself—who are these people?

4. Collideorscape​

The answer "A collideorscape!" (collide + kaleidoscope) describes the Wake's method—constant collision and transformation.


Notable Passages​

The Opening (p. 126)​

The radio-announcer voice: "So? Who do you no tonigh, lazy and gentleman?"

Question 9 Answer (p. 143)​

"A collideorscape!"—another one-word summary of the Wake.

The Mookse and Gripes (pp. 152–159)​

The complete fable.


Characters in This Chapter​

CharacterAppears AsRole
Quiz master"Jockit Mic Ereweak"Asks questions
ShaunAnswerer / MookseResponds (badly)
ShemSubject / GripesRiddle subject
IssyNuvolettaObserver in fable
The Twelve"The Morphios"Answer to Q7

The Sigla System​

Joyce developed his "sigla"—private symbols for the characters—around the time of this chapter. The quiz formally introduces each character, matching them to their sigla.


Audio Resources​

ResourceNotes
One Little GoatVideo with subtitles
Patrick Healy readingComplete audio
Waywords and MeansignsMusical settings

Reading Tips​

  1. Read the Mookse and Gripes carefully — It's one of the most accessible sections
  2. Note the one-word answers — They often summarize the whole book
  3. Enjoy the bad quiz — The humor is intentional
  4. Track Shem vs. Shaun — Their conflict structures everything

Further Reading​


See Also​